Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 17-08-2005 , 11:04 PM
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Problem - Poly Face + Nurb Eyes

Hi, can anyone please assist me...
When I scale/rotate the Dragon head, the eyes do not match up...
how can I lock a nurb to a poly?
like when I move the head, the eyes follow?....
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Thanks

See Thread Newbie to Maya - Dragon Project WIP

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# 2 17-08-2005 , 11:28 PM
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try grouping them together. they should have a common pivot then which you can move with Insert key...

# 3 17-08-2005 , 11:31 PM
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sorry for my ignorance but how do I group items,
I used the pivot function once but now I forgot...
sorry, I am a total noob.

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# 4 17-08-2005 , 11:33 PM
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Nobody felt like avenging your death. Sorry.
# 5 17-08-2005 , 11:37 PM
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Do this first though, user added image

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Nobody felt like avenging your death. Sorry.
# 6 17-08-2005 , 11:38 PM
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THanks Shadeblade

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