Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 46 05-10-2005 , 07:11 AM
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doh!
I'm shouldn't call myself norm any more.:bow: :bow:
I'm afraid im going to lose another competition.
Dont change your model! Shes perfect like she's now, she will be better real that with a barbie like body:bow: :bow:

# 47 05-10-2005 , 07:18 AM
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I like how you're mapping the parts where they will fit onto the body, neat idea user added image


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# 48 05-10-2005 , 05:26 PM
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some "helmet"(?) update.

Epsix :don't lie to me!!!I have saw your thread, and you are pretty fast.
I'm not gonna be surprise in see you finish your before mine.


t1ck135: took me long to realese this method, and it is still not the best to do it, but anyway is the only way I figure out to make it.
any good suggestion?

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# 49 06-10-2005 , 05:46 AM
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Great modeling and design work. It is coming along nicely. I like the wolf armor idea and attention to detail.

# 50 06-10-2005 , 07:18 AM
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I think you've figured out what the character will be like if they ever do a remake
great stuff user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 51 06-10-2005 , 09:04 AM
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joed8349 : thanks, I couldn`t think in another way to remake strider, those cyborgs partners are more like Striders brand mark.
With out this would be more like the character from warcraft ghoust.

t1ck135 : I hope I can get this on time.
but even if I couldn`t finish this to the competition I will continue on WIP thread to let you know how the character will end up.

Now the finished helmet, probably after I will retouch more.

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# 52 06-10-2005 , 10:19 AM
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Oh... my... God... it's getting GREAT! Man, what a impressive armor! You're doing a great work here! Your attention at details is really impressive. Congratulations!:bow:

# 53 07-10-2005 , 06:35 PM
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Whats the story behind the Wolf Armor, for the characters sake I mean?

# 54 07-10-2005 , 10:39 PM
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Are you going to animate the transformation? That would make my day.


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# 55 12-10-2005 , 02:42 PM
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Awesome!

Very nice modeling Stormgetto. I love the details on the females armour. Its exceptionally good. The wolf helmet is looking cool as hell too.

:attn: :attn: :bow: :bow:

mayafreak3

# 56 13-10-2005 , 02:30 PM
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jramauri: Thanks, but I think I expected too much from myself cause, I'm not sure if I can get this done until the end of competition, but anyway if not I will be posting in the W.I.P section. I really want it to make more details in the armor but I'm trying to finish up before the end of competition so what I think it is not important I'm taking out.

THX1138: Strider is the name gave to those who works for a special force, and this I should say "warriors" have as a weapon cyborg partners with is a wolf, eagle and kind of small spiders.
This is point of view so I could be wrong.

badtertle: YES! but I belive this is not gonna be possible in the competition time, so will take littler bit to "make your day".
But thanks you like it.

mayafreak3: Thanks, I took the design of the helmet from those japanese devil mask, but to make possible the transformation into a wolf head I did some change like breaking in parts and making more robotic.
But I saw your works as well and your skills to make organic model and most of all the texture is wonderful.

Well update time.

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# 57 13-10-2005 , 02:36 PM
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As you see is not all done yet.
I will have to build the details to links all those separeted parts on the wolf body, but I will this to the end.
Before I going to her legs armor and after to the eagle.
I decided to take this weakend just for this project so I hope I could get all the modelling done until the head of next weak.

now the back view

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# 58 13-10-2005 , 02:38 PM
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Now just to see how the armor will fit on her.

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# 59 13-10-2005 , 02:40 PM
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and the back

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# 60 13-10-2005 , 02:59 PM
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cool design! Definitely looking forward to it.

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