Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-10-2005 , 01:51 PM
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Join Date: Oct 2005
Location: London
Posts: 1

Help pls

hi guys,

i need your help to create the followings in Maya:

1- a ground/surface of the backyard--(using basic polygon primitive cube or plane)

2- a fence and posts --(fence elemants (planks) need to be modelled using a NURBS curve as a cross-section and modelled using loft and/or extrude commands)

3- a shed--(Modelled as a set of polygon primitives with appropriate transformations as well edited CVs, edges, faces)

i will be happy if can help me with this. It does not have to be all, as much as can.

thank you.

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