Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 14-11-2005 , 04:39 PM
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Problem with Image Planes!!

Anyone knows how to fix this?????? check attach file:headbang:

Attached Thumbnails

Last edited by illlusionz; 14-11-2005 at 04:42 PM.
# 2 14-11-2005 , 07:38 PM
if i had to guess...it looks like this is a projection instead of "normal".....when you clicked on the swatcher (right before you imported the image)...did you make sure "normal" was selected instead of "projection"?...

# 3 14-11-2005 , 07:41 PM
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just project it down the z axis, this should fix it, I think you just done a standard camera projection in the perspective view

Jay

# 4 15-11-2005 , 01:52 PM
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Thanks for your reaction!!!

But it was imported as Normal on a polygon plane.


Last edited by illlusionz; 15-11-2005 at 01:57 PM.
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