This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
The feet do not look like feet at all, they look like forks. And the eyes are just depressions in the skin. The claws look a bit wierd too, and helooks like he's gonna topple over.
Keep it up though, like to see how this progresses. Especially with texturing
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