This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm currently working on a animation which involves a guy firing a big gun, but I have no idea how to make a muzzle flash.
It could be in an easy way by putting a transparent fire texture onto a plane, then animate the plane appearing and disappearing, but again I have no idea on how to do this on the time line.
If anyone has any ideas or knows how to make a muzzle flash, I'll be grateful if you let me know.
Thanks to you, I have a better idea of how to execute a muzzle flash in my animation.
As soon as I get my project and presentations out of the way I will post up my fist character animation movie.
Cheers
Oh by the way here’s a poster of my characters in my animation.
Let me know what you think of it?
pretty good, but the textures look a bit fuzzy... are they jpg's? if so use tga's.... if not, just increase the resolution.... otherwise they are good.
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