This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
They have a cool ceramic feel to them. How does the plug-in work, to get it into indigo? Is it just the materials and geometry converted out into indigos own file structure or is it done via Maya itself (i.e. Finalrender/Renderman/Mental Ray etc...)
Chris (formerly R@nSiD) Twitter When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix Winner SM VFX Challenge 1 3rd Place SM SteamPunk Challenge (May 2007)
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