Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 18-08-2006 , 02:36 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436

2 New Renders

I made two new renders (fan art for the game gunbound lol)

Anyway comment them whatever :p
user added image
user added image


Live the life you love, love the life you live
# 2 18-08-2006 , 05:07 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
hahaha rofl.... looks just like them... haha! great one mat! :attn:


Last edited by marlonjohn; 18-08-2006 at 05:10 PM.
# 3 18-08-2006 , 05:49 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
thanks! user added image

ps. do you play gunbound?


Live the life you love, love the life you live
# 4 23-08-2006 , 11:56 AM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
Hey Matt, you inspired me.
i made one too.... i posted mine in my own thread here in finished work.


Environment Artist @ Plastic Piranha
www.joopson.com
# 5 23-08-2006 , 03:20 PM
Registered User
Join Date: Apr 2006
Posts: 74
cool i like them, must be a good game user added image.

# 6 28-08-2006 , 06:00 AM
THX1138's Avatar
19 year Veteran
Join Date: Sep 2002
Location: U.S.A.
Posts: 2,140
Love the renders!user added image Are you using area lights or are they just light panels?

# 7 28-08-2006 , 06:26 PM
farbtopf's Avatar
Subscriber
Join Date: Jul 2005
Location: London
Posts: 520
They are lovely (Wunderbar!) Are they your own designs?
good job man!

# 8 29-08-2006 , 06:23 AM
Subscriber
Join Date: Feb 2006
Posts: 1,937
ahaha sorry for the late reply... ermms yeah i started playing it when it was out for a really long time.. i just quit last year user added image

# 9 30-08-2006 , 04:50 PM
kazama's Avatar
Registered User
Join Date: May 2003
Location: ecuador
Posts: 270
man I LOVE underOATH (define the great line rocks!!) JOJOJO

# 10 01-09-2006 , 05:50 PM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
hey- sorry for the late reply :p

1. they are not my design, they are from a game called gunbound (gunbound.ijji.com) best online game ever.

2. the lights are all area lights (only physically real lights user added image, and Indigo is a physically accurate renderer user added image)

3. underOATH is awesome, but I like the other cd better, the one with I'm Content with Losing and A Boy Brushed Red Living in a Black World user added image user added image


Live the life you love, love the life you live
# 11 02-09-2006 , 08:57 PM
relikz's Avatar
Registered User
Join Date: Apr 2006
Posts: 157
lol what renderer did you use?

and gunbound is NOT the best online game ever. lol :attn:

nice work though, they really look like the tank things


~The Computer Is A Moron~

Last edited by relikz; 02-09-2006 at 10:04 PM.
# 12 02-09-2006 , 10:02 PM
Subscriber
Join Date: Feb 2006
Posts: 1,937
ahaha relikz...
gb is the best game... well was user added image
im over it now though, lol...
anyways great model again mat :]

# 13 03-09-2006 , 05:53 AM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436

Originally posted by relikz

and gunbound is NOT the best online game ever. lol :attn:

HERESY!!!!!!!!! :p

Anyway... :p

I used the free indigo renderer and the plugin for maya developed by me and arneoog user added image


Live the life you love, love the life you live
# 14 03-09-2006 , 06:37 PM
relikz's Avatar
Registered User
Join Date: Apr 2006
Posts: 157
lol the one in the other thread? so the coding is done and it's up for use? nice... i'll check it out prolly once i have time... sigh


~The Computer Is A Moron~
# 15 03-09-2006 , 08:30 PM
publicFunction's Avatar
Senior Software Developer
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Nice Matt.

They have a cool ceramic feel to them. How does the plug-in work, to get it into indigo? Is it just the materials and geometry converted out into indigos own file structure or is it done via Maya itself (i.e. Finalrender/Renderman/Mental Ray etc...)


Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads