Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 22-09-2006 , 05:09 AM
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Maya's Coordinate System

Hey everybody!

Is there some way to change the coordinate system? I'm not used to having the positive values on the Z axis come up towards me when in defualt view - it really bugs me. Changing the defualt perspecitive ain't a solution, it messes us the X axis, where the positive values go to the left instead of the right as they should.

Thanks

# 2 22-09-2006 , 05:23 AM
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That option can be changed in the Preferences. Z and Y, as I am aware, are the only choices for the up axis...

Y is usually the default up axis for Maya.


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# 3 22-09-2006 , 05:33 AM
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As far as l'm aware that you can change the way the Y axis works, but that is not the axis I'm having problems with. Do other programs follow the same format as Maya does with its coordinate system?

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