Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 28-09-2006 , 08:11 PM
moroderzone's Avatar
Subscriber
Join Date: Sep 2006
Posts: 3

CGFX Shader applied to Nurb surface

Hello,
I am sucessfully using the CGFX shader plugin for rendering hardware shaded scenes.

However While i am actually working on models, the CGFX shader only shows up on polygonal models and not nurb surfaces.


CGFX shader + Final Hardware Rendering works with both nurbs and polygons.


CGFX shader + maya editing window works only with polygons and not with nurbs.

------------------

I did remember to enable hardware texturing and smooth shading.


Right now, my solution is to just ristrict myself to polygons. However, this seems unnessissary. I would really like to use CGFX shaders on nurbs. Has anyone else gotten that to work?

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads