Maya 2020 fundamentals - modelling the real world
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# 1 28-11-2006 , 03:08 PM
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Join Date: Nov 2006
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rigging a bird model

I am trying to rig an ostrich model, made from polygons and subd's. Any tips or links to tutorials would be appreciated. Thanks. Lorieuser added image

# 2 28-11-2006 , 07:20 PM
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well i would look at the skeletal structure to get the main idea of where the major bones in your rig would go... after that i think it would be pretty simple *shrug*


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