Hello. Well, like I said, I'm still a bit of a noob, so unfortunately, I cant think of anything.Tried that, it's disconnected that way. Great Idea though! Have anymore?
I forgot to add, it's a fluid connected to a particle.
If you do not want to see the shadow of an object, you can try:Hey folks,
Running out of time, need a quick answer. hopefully u can. if not i wont be mad.
I am using mental ray lighting <indirect lighting>
How do I break a light link from a object of that light?
I have a particle emitter and of course it doesn't like it and renders out very dark.
NO time to composite layers. Can't I just break a light link to it some how???
Thanks!