This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Just so you know, if you're just starting out with modeling, especially with dealing with edge flow, the face is THE hardest thing to start with. I suggest trying something easier first. (Eg a hand)
Yeah Jay made it as a promo for one of the magazines, think it was 3d artist. It was around the same time as Chef Ramsay which is a great character modeling tutorial for Maya
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