Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-04-2012 , 02:59 PM
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Importing a rigged object into another scene - it "breaks apart"

Hello, its' been a while since I done Maya and I recently started to renew my skills. I'm having a problem that's been bugging me for hours now and I cannot seem to figure it out.

I made a simple palm tree and I rigged the trunk so I can make lots of different looking trees without having to model each of them from scratch. The rig works fine in it's own scene, but the problem occurs when I import it into my main scene (beach) - the rig "breaks" apart so I cannot bend the trunk properly anymore.

Any idea what the problem/solution might be?


Last edited by Lokjutus; 30-04-2012 at 03:16 PM.
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