Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 25-03-2012 , 03:06 PM
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How did they do this???

I've been trying to simulate this type of explosion and I'm at a complete loss. Does anyone know how this
FX artist pulled this off? Thanks for the help.

Explosion in MAYA - YouTube



-Korvic

# 2 25-03-2012 , 04:20 PM
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Looks like a load of active rigid bodies with a radial field put on them with partical emiters for each body..............dave




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# 3 25-03-2012 , 04:49 PM
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Looks like a load of active rigid bodies with a radial field put on them with partical emiters for each body..............dave

Ill give it a shot and see what I can come up with thanks!

# 4 19-05-2012 , 12:15 AM
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There are a few ways to pull this off...
you can use particle instancing and then have fluid emit from particles...
at least that's how i would do it

You can also use rigid bodies if you'd like and have particles emit from that and shade them with fluids...there are a couple of techniques you can do to get that result

# 5 19-05-2012 , 05:13 AM
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From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 6 19-05-2012 , 06:26 AM
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Use rigid bodies to simulate the pieces, then use each object as a particle emitter.


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# 7 19-05-2012 , 06:25 PM
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# 8 19-05-2012 , 06:27 PM
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Use rigid bodies to simulate the pieces, then use each object as a particle emitter.

I've actually done that, I'll have to post what I was able to come up with. Didn't look as good as others i've seen.user added image

# 9 19-05-2012 , 06:30 PM
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There are a few ways to pull this off...
you can use particle instancing and then have fluid emit from particles...
at least that's how i would do it

You can also use rigid bodies if you'd like and have particles emit from that and shade them with fluids...there are a couple of techniques you can do to get that result

Thanks! I'll have to try it a coupld of different ways. It's just I'd rather do it the eastiest way possible. because it's for a student film and we are trying to render this bad boy out at a 300 resolution and as you probably know that just kills most computers!user added image

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