Horror Movie Set -with camera dolly
Hi forum,
A little back story here before I get to this project...
First, some of you may remember I had just started coming here as Maya jockey newb in-training when my apartment was burglarized and my computer, monitors and flash drive of all my work were stolen during my last Maya render in progress (never got to see the final render. I bid the forum a sad and hopefully temporary farewell and appreciated everyone's support at the time.
Well, about 10 months later I'm back. I was able to have all my gear replaced a few weeks ago and basically picked up where I left off with my Maya training when I was robbed.
To that, I'm re-learning what I forgot over the last several months and foraging ahead with a few set builds related to my website I'm working to bring back about this time next year.
So here's what I'm working on presently. Obviously I have a long way to go, but I'm overall pretty pleased with the progress from one of two 2d reference images (one being the enclosed screenshot from the film, and the other -not posted-being an on-location, flash-lit front angle on the same space by a group of urban explorers who snuck into the location). Just started swapping out the placeholder poly's with the final core nerb models and am fine tuning the geography/scale and a matching up the lighting placements as best I can at least preliminarily to get a good bead on the mood to work in. Obviously, we're looking at mostly the basic poly's sans modeling at this point (except the tool box-it's pretty much finished save the handle).
I have one more basic area/spot light to set up to cast the two main shadows on the tool box and large boiler and one last as yet to be determined light source to even out the horizontal boiler surface on either side of the "stripe". Not overly concerned with the exact final placement and level adjustments on the lights at this stage, hotspots, levels, etc., as this is all temp. But you get the basic idea. Just fleshing things out and attempting to figure out where Jaques Hatekin (DOP) actually lit this set with and where he hid those lights to get these shadows and levels.
Oh, the figure model- Not my build, obviously a girl, and tilted to at least approximate the angle for scale and reference only. There won't be a figure in the final render. Also, I'm building the entire set to include the out of widescreen view field as I'll be doing a boom up in camera. So the letter-boxing is not present here.
Onward and upward and thanks again everyone. Tough haul getting back.
TC
PS- Anyone know how to get the image to appear in the image box here on the forums next to the thread title? Thanx!
Last edited by TravisCowsill; 20-08-2012 at 12:09 AM.