Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 26-04-2013 , 11:23 PM
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Explorer vehicle

Doing a project at Uni, this is a render of my vehicle I modelled, textured and rigged, inspired by concept artists Scott Robertson and annis naeem aswell as some other refrences I found via the internet. At the moment I am integrating it into live footage hopefully post some images up to and other assets. I have also changed the lights to a texture wasn't coming out the way I wanted it to and amended the inside cockpit as you can see a bit of the exterier but thats fixed now.

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# 2 27-04-2013 , 11:06 AM
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The thin red line
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Looks cool are you going to do a animation.............dave




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# 3 27-04-2013 , 11:33 AM
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yeah I have animated it into my scene and comp in nuke at the moment, but looking into adding some particles for dust from the wheels.

# 4 27-04-2013 , 07:42 PM
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rm3d
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really great. love the style. im love cgi in live action footage so cant wait to see what you do with this. user added image


the more I Think I know about Maya the less I seem to know about it.

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# 5 29-04-2013 , 04:04 AM
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Ha!!! love it mate....cant wait to see more.

Cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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