How to combine 2 Nurbs Surfaces ?
Hello Maya-Community,
I have a logo, built out of bezier curves, and I offset the curves to get thikness then I just planar and loft them.
Now that I have seperate Nurbs Surfaces I tried to combine and later convert into Polygons so I could smooth them. But there is an issue:
1. I rebuilt the surfaces in u & v direction.The middle-surface (loft) of the logo I can select the isoparm to make a curve out of it and later I could attach to the side-part. Somehow I can't select the outter Isoparm of the second surface(planar).
2. So I tried to convert the Nurbs Surfaces to Polygons. Then combined all parts of the logo which now are Polygons >edit Mesh>merge Components (in the options I tried threshold from 0.1 - 2000 witch merge for two vertices checked and not. Though no Success).
What else can I do to get one single Object to smooth mesh on it later ? I also tried to merge Edges without any result. The meshes keep staying seperate.
Last edited by ssd160; 08-11-2014 at 09:54 PM.