exporting baked animation
hello. i have a serious trouble with maya. i have made a character animation in maya 2016 and need to export it as vrml file. because maya 2016 doesn't support vrml anymore, i tried to import the animation into maya 2014, but failed. i tried everything - exporting as maya .ascii, then replace 2016 with 2014 in the file; caching animation and export it as .abc; exporting as .fbx (it saves only traslations of the object, but not the moving of vertices) - nothing helped. does someone know how to export vrml from maya 2016 OR import the 2016 scene into 2014? i need to import the animation into Viz Artist, and vrml seems to be the only format i could use in my case.