Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 11-06-2003 , 10:34 AM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001

Reflection

Heya guya, i just got a question, can i get paint FX or any other post render thing to reflect in my objects?? any way will do


FX supervisor - double negative
# 2 11-06-2003 , 11:16 AM
Darkware's Avatar
Subscriber
Join Date: Oct 2002
Location: USA
Posts: 1,172
I don't think you can get Paint FX to appear in reflections. I just went through all the attributes for it and didn't see anything that would allow it. Nothing in the render globals window seems to allow it either.

# 3 11-06-2003 , 12:03 PM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
You can only do that in Maya 5.0 if you convert the PFX to polys. Else you have to do it in Post.


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 4 11-06-2003 , 12:21 PM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
Caligraphics is right on the money with that one. Here is an image using the same technique.

user added image

# 5 11-06-2003 , 03:08 PM
LauriePriest's Avatar
Moderator
Join Date: May 2003
Location: London
Posts: 1,001
ok thanks for confirming that guys... >> saves up for maya 5.0 <<


FX supervisor - double negative
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads