This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Then Choose Maya Plugins and whatever platform you use and choose the bonusTools5(platform).* file. Within this *.zip or *.sit file you will find the 3dsImport.mll which is all you need.
Please bear in mind that it is not supported though! But it seems to work like a charm
Tickety boo and ta ta for a bit...
Gazzamataz
https://www.gazzamataz.com
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