This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Polys?
If so:
1. Select both, Polygons -> Combine.
2. Polygons -> Append polygons, select each edge you want to connect and then select the opposing one on the other side. Repeat until all edges have a new poly connecting them.
hey,...
thanx guys... (just got up.. i'll be working on it this evening.. )
I'm trying to create an iPod I recently bought..
creating those smooth corners was a real bugger.. lol.... but I got over it.. (had to do everything almost manually.. )
thanx again..
...that question above is only for educational purpoces.... :p
I figured out how to merge them... perfectly... thanx to: fredriksson, 3djoe, and ofcause Pony....
chears
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