Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 31 21-01-2004 , 03:13 AM
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Join Date: Nov 2003
Posts: 58
Kurt, awesome and totally INSPIRING work. It must have taken a long time to put those models together, everything seems so perfect. And to think that they started out in your own imagination is pretty incredible. I have one question for you: Do you do most of your work in NURBS, poly, or sub-div? What do you prefer??

Keep it up user added image

-Flipfl0p

# 32 21-01-2004 , 03:43 AM
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Well I start off in nurbs to block out the shape and proportions then convert to polys and start adding detail using split poly. Then I convert to sub-d to add and pull out detail.

The final model is poly so i can smooth bid and have it render faster.

glad you like my reel..

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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