This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Intel Integrated Graphics is an onboard video chip. Until a couple years ago, they didn't support PixelShaders. (Essentially, mini multi-core processors designed to do graphics-specific tasks... vertex shifting, coloring, bloom, etc.)
You said you fixed it however, do you happen to have another videocard besides the Intel Integrated?
Good info.
No, I never made an addition onboard.
I do doubt it supports pixel shading even if the message doesnt appear. However, Maya doesnt have anymore fatal errors.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off