Can I just say, I modelled this in polys, then converted to sub-d's. I know Dilberts, you dont like this approach, but is it still possible to get the realism this way?
Also I have been looking at DGS shaders, they look great. Are these preferable to all other shaders and should they be used, eapecially for like chrome wheels etc? Any advise on DGS would be appreciated, and the use of them.
here are two moreviews:

