Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 03-05-2004 , 06:47 PM
Dann's Avatar
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paint effects turbulence

Does anyone know how to get turnbulence on a brush I've been working on? I've copied the setting exactly from a brush from Maya's library, but it doesn't work.

Any thoughts?

# 2 05-05-2004 , 01:44 AM
NitroLiq's Avatar
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In the brush attributes, there should be an attribute called 'tubes." Make sure it's ticked or you won't be able to define any turbulence settings. The Turbulance attributes are below it in the attribute editor under behavior. I just tried it and it works. PaintFX strokes need to be tubes or you could probably also do it by converting paintFX to poly but I haven't tried that. Hope this helped some.

I've attached a small playblast of my test.

Attached Files
File Type: zip turbulence.zip (383.6 KB, 129 views)

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# 3 05-05-2004 , 03:09 AM
Dann's Avatar
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yeah, it was bug. When I rebooted, my file started working nicely.

thanks though

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