Reflecting Fur and Paint Effects
I am fairly new to Maya and am very impressed with the paint effects engine and fur engine. I require to reflect both paint effects and fur but since they are done post-render this is not automatic.
I know I could model the hair (why I'm using paint effects) by mapping poly-strips but the hair looks really great in non-raytrace renders.
Is there a proven (and convincing) method for dealing with reflections and refraction of fur and paint effects? I've heard about compositing images after post-render but am not sure how you would do that with maya. (I'm using Maya4.5)
Would I need to get Maya Fusion or something like Adobe Aftereffects for compositing? and how would I go about it from the maya end?
Hope someone can help