This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Hi,
I have been working through Kevin's tutorial on the Basic "Bed Cloth" but some of the settings are way off when I compare the tutorial to mine...
OK the setting I first noticed was different was the c.p. stitcher "base resolution" - whereas Kevin uses 250 then goes up to 280..... to get that kind of 'look' mine is say "1000" ??
All the other settings like the 'collision offset ' are strange as well.
Kevin uses 0.2 where if I set mine to 0.015 - I still have a quite large gap.
I have tried changing the "solver scale" from 10 to 1 then back again, still no difference.
I sorted the problem while looking at the Photo's -
I had made the bed too small - thats why it affected the number of Triangles so much. :o
Being as I cannot delete this post I thought I would explain.
Sorry,
Please delete this post Mr Admin.
Scraggy
Last edited by Scraggy_dog; 13-10-2004 at 08:49 PM.
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