Nurbs booleans operations
Can anyone tell me if it is possible to use the booleans operations for anything other than the nurbs primitives(sphere,square,ect)
I have tried to use extrusions, lofts, revolves and boundrys, but they all show the (not a valid nurbs shell error) or make an invisible boolean.
Are the curve parameters the cause of the problem? or is it just not possible.
Any advice would be nice.
First footsteps on the Maya ladder!