Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 15-05-2006 , 07:19 AM
bcrichplayer's Avatar
Registered User
Join Date: Apr 2006
Location: Perth Australia
Posts: 87

Who works in the 3d industry?

I was just wondering who here works in the 3d animation industry or who just does it as a general interest kind of thing.


Food 4 Thought: Does the universe end and if it does, whats behind the universe?
# 2 15-05-2006 , 12:22 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
I dont do animation but Im in the 3d industry and I do it for freelance and personal use as well. Just addicted really....

Jay

# 3 16-05-2006 , 12:32 AM
daffas's Avatar
Subscriber
Join Date: Dec 2005
Location: The States
Posts: 193
i want to do it for a 3d industry, and free lance


Do what you like, like what you do.
# 4 16-05-2006 , 05:31 PM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
I going on 8 years as an animator in the game industry. I'm starting to feel old now. :p


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 5 17-05-2006 , 03:02 PM

yeha

i would love to work anyware in the game industry even if its just making cups of T currently unemployed . user added image


:headbang: user added image

Dragon013

# 6 17-05-2006 , 05:10 PM
bcrichplayer's Avatar
Registered User
Join Date: Apr 2006
Location: Perth Australia
Posts: 87
dannyngan
Just wondering how you first entered the game/animation industry.eg qualifications, amount of jobs around(background stuff)


Food 4 Thought: Does the universe end and if it does, whats behind the universe?
# 7 17-05-2006 , 07:04 PM
Masteryoda's Avatar
Registered User
Join Date: Jul 2005
Location: Malta
Posts: 330
Aiming to be oneday working with a movies studio as a modeller...I hope one day it will...planning to be a freelancer once I'm better than i am now.


May the force be with you

MSN: markjborg@hotmail.com

My Official Portfolio

Mark Julian Borg
# 8 17-05-2006 , 07:13 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
student - hopin to go uni in next few yrs and wana job either in movies or tv as a modeller
im not picky but id rather film


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973
# 9 17-05-2006 , 07:41 PM
Rostoons's Avatar
Registered User
Join Date: Feb 2006
Location: Bedford, England
Posts: 138
Student - finishing degree in june

Hoping to get a job for an animation studio, games or films (I have a preferance for films but the current level of game animation means the two are not that far apart).

# 10 17-05-2006 , 07:43 PM
dannyngan's Avatar
Registered User
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154

Originally posted by bcrichplayer
dannyngan
Just wondering how you first entered the game/animation industry.eg qualifications, amount of jobs around(background stuff)

I studied animation and design in college, applied for a job at a local game company after I graduated, and got hired the same day I did the interview. I spent most of my college career studing and practicing traditional hand-drawn animation, stop-motion animation, graphic design, and video production. Lots of non-computer work.

I didn't really do any 3D work until my last couple of years of school, and, even then, it was mostly on my own time. I already had background in traditional and stop-motion animation, so the transition to 3D character animation didn't take me long at all. Plus, back in the mid-1990s, 3D software wasn't too terribly complex compared to today's versions, so it didn't take nearly as long to learn how to use software.

I also had several friends already working in the game industry, so they put in some good recommendations for me. That really helped me in getting my first job.


Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
# 11 17-05-2006 , 08:20 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Been an artist in the game industry for about 3 years now. My current position (of the last 2 months or so) is thanks to Danny's recomendation! user added image Thanks, buddy!

# 12 18-05-2006 , 07:48 AM
bcrichplayer's Avatar
Registered User
Join Date: Apr 2006
Location: Perth Australia
Posts: 87
Thanks for the info guys, its been great to hear how people get into this business, although I wouldnt suspect its an easy industry to get into due to the amount of jobs out there. Maybe I'll look into it in the future.

Currentley studying graphic design myself and overloaded with work.:shakehead


Food 4 Thought: Does the universe end and if it does, whats behind the universe?
# 13 18-05-2006 , 08:51 AM
lisa_gonzalez's Avatar
Subscriber
Join Date: Jun 2004
Location: London, England
Posts: 301
I was a matchmove artist, then a lead matchmove artist at MPC, now I'm a modeller. I've been at MPC for about 20 months, and I've got a degree in Computer Animation.

When I was at college I wanted to go into graphic design or product design, but stumbled across my degree in a Uni prospectus and never looked back!


When in doubt......smile!

https://www.x-menthelaststand.com/
# 14 18-05-2006 , 08:51 AM
farbtopf's Avatar
Subscriber
Join Date: Jul 2005
Location: London
Posts: 520
I'm illustration student finishing next year, and..... well we'll se were I'll be going. Should be some moving image thing since I am not really doing any illustration work.
One thing I find really annoying about work/work placement is that it doesn't really matter how good you are as long as you know a lot of people. (This is not against danny or mckineley If someone deserves recommendation there's nothing wrong with it) There are just way to many lazy people in my uni whose work is crap. Regardless knowing "the right people" will evnetually get them a good job. That sucks.

# 15 18-05-2006 , 08:51 AM
farbtopf's Avatar
Subscriber
Join Date: Jul 2005
Location: London
Posts: 520
one more question,
dannyngan do you think that it is helpful to know traditional animation before starting with 3d, cause I'm starting an evening class in 2d, actually today, and some people actually laughed at me. Im not fuzzed about that but just wanted to know if it helped you.

cheers


Last edited by farbtopf; 18-05-2006 at 08:55 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads