SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 01-10-2003, 07:12 PM   #1
ludde
Registered User
 
Join Date: Feb 2003
Location: Sweden
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default Cloth & Fringes

Cloth & Fringes
Have a couple of trousers(cloth) coming down nicely but I wonder if U guys now (which I am certain of) a good way to attach fringes at the end of the trousers.
Around 80-100 fringes at each leg. To move with the inherit motion of the cloth.
You know popular at the seventies.
Greatful for all possible advice.

So the fringes has to be affected by the cloth movement and gravity.
Thought about instance geometry on a curve emitting particles...but what do I know....?!

*-*lud

ludde3d@hotmail.com
ludde is offline   Reply With Quote
Old 06-10-2003, 04:52 PM   #2
ragecgi
Super Moderator
 
ragecgi's Avatar
 
Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709
Thanks: 0
Thanked 13 Times in 12 Posts
Default

First, I'm NO cloth expert, but here are a few ideas off my head:

-Can't Maya take modeled geometry, (i.e. pants WITH fringes already on them) and convert that to a cloth object?

-If not, have you tried using a lattice to "bind" the fringes to the pantlegs?

...sry.. wish I had more ideas for ya m8, but cloth isn't my forte' at the moment
__________________
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
ragecgi is offline   Reply With Quote
Old 06-10-2003, 04:56 PM   #3
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,305
Thanks: 0
Thanked 64 Times in 64 Posts
Default

You should be able to attach the fingers to the cloth using mesh constraint in the cloth option menu set...
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Old 07-10-2003, 06:48 AM   #4
ludde
Registered User
 
Join Date: Feb 2003
Location: Sweden
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
Default

I am using Syflex, by the way....

And my idea was to keep the geometry down as to as little as possible....as always...using about 200 geom. pieces just for the fringes...and use cloth for what I must due to rendering time.

I cannot use even instances...(can I?!)

Thanx folks
I ty whats been suggested
I am greatful.....

*-*ludwig
ludde is offline   Reply With Quote
Old 07-10-2003, 01:11 PM   #5
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,305
Thanks: 0
Thanked 64 Times in 64 Posts
Default

I haven't played with syflex yet
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.