Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 04-11-2005 , 07:08 PM
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Join Date: Apr 2005
Posts: 1

UV-mapping => exporting

Hello all, I made a building, and made and UV-map of that building, and It all looks beautiful.
Now I have to export them to .X
I can export my building to .X but then it isn't textured anymore!!
So how can I also export my UV-map to the .X file?

https://www.quest3d.com/download/expo..._DirectX_9.pdf

I tryed this one, but didn't work fully

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