This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
ok, new game, you guess how many polys are in a model, anyone can post a different model up when someone guesses this one!!!
keep in mind, they must be your models, this is mine!
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