SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Maya Questions / Animation / Direction of Joint Chain on Motion Path

Animation Animation & Rigging Related Topics

Join the conversation. Reply to post
 
Thread Tools
08-06-2021, 11:06 PM   #1
bollella
Registered User
 
Join Date: Feb 2020
Posts: 1
Direction of Joint Chain on Motion Path
I have a joint chain of 60 joints, in a straight line. I want this chain to animate along a motion path. I followed the instructions here, https://bit.ly/3crgcX3 and the chain animates smoothly with no flipping. The transform node is placed correctly at the root joint. However, the chain orients itself on the motion path so the root joint/transform node are at the start key and the children joints then extend along the path. This puts the mesh on the path backward. The mesh is a snake and thus travels along the curve tail-first.



I have tried many variations but haven't found how to get joint chain aligned correctly. I even tried Modelling->Curves->ReverseDirection. Yes, the start and end keys change places on the curve but the joint chain is still aligned so the snake's tail it pointing in the forward direction of animation.

Thanks,
Greg
  Reply with quote
Reply

Tags
joint chain , motion paths

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Car Rig Motion Path wheels slow down and rotate too fast in curves?? zoran111 Animation 0 12-07-2020 04:23 PM
Free Friday Tutorial #4: Chain by Duplication Along a Path David Simply Maya Tutorials 11 02-10-2014 09:48 PM
Flow Path Object / Motion Path does not work after frame 10 MBurns00 Maya Technical Issues 3 11-03-2011 06:37 PM
same animations on duplicate models Tammy Maya Basics & Newbie Lounge 1 07-05-2007 11:52 AM
Rig Problem with Rigid Bind mac762 Animation 3 24-06-2006 06:17 AM