Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 16 21-04-2003 , 11:24 PM
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the best answer has already been said. Use the ring you have and then select all of the outer faces that are flat. Then project a cylindrical map onto those faces and bring in a greyscale image of the letters in photoshop using white for the raised bits and black for the non raised bits, use this image as a displacement map for the ring. Then use a gold shader for the ring itself. It's relatively simple.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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# 17 24-04-2003 , 08:34 AM
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I'm creating a small, quick scene for you and upload it...just to give you an Idea, how it can be created...give me some time...I'm at work at the moment...

cheers

b u l l e t

# 18 24-04-2003 , 10:38 AM
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thanx guys for all the help user added image

i have another problem with a different scene but i will make a different post for that one. user added image

Thanx for al the trouble :bgreen:

# 19 24-04-2003 , 02:49 PM
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LOTR

Okey..here it is...just a quick scene of about 10 minutes, so don't judge the result...should just show you how something like that project can be mapped.

Have fun with the scene..

b u l l e t

# 20 24-04-2003 , 02:55 PM
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# 21 27-04-2003 , 07:34 PM
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Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
# 22 28-04-2003 , 07:07 AM
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LINKS

I'Ve seen the problem after posting it....damned points....but thought it should be clear, that it's only lotr.zip...without all those points...sorry 'bout that

b u l l e t

# 23 28-04-2003 , 12:08 PM
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thanx for the help bulletproof user added image

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