Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 01-01-2005 , 12:14 AM
Registered User
Join Date: Nov 2004
Posts: 18

Projecting curves..

im modeling a simple lighter and i need to project a curve onto a surface so i can remove the insides after wards.. when i drew the curve and lofted it, it came out looking llike a cookie cutter..

# 2 02-01-2005 , 06:59 AM
antiant's Avatar
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Join Date: Feb 2004
Location: Melbourne
Posts: 462
First create your curve, example a simple nurbs circle. position the circle in front as close as you can get to the model. Select your circle, then select your nurb surface eg.. lighter.. then go to "edit nurbs, project curve on surface.
Once youve done that you can then use the "trim tool" to cut out around the nurbs curve..
Hope this is what you were wanting..


There's nothing normal about normals. In FACT i think the are abnormal.
# 3 03-01-2005 , 03:37 AM
Registered User
Join Date: Nov 2004
Posts: 18
yes this worked with a minimum amount of tweaking.. thanks much!!

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