This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
dont owrry for the properties about reflections ect. . . those i will fix at the end, for now i';m aiming to get the colour scheme right , about the render that is how it will be rendered, all of it
good work master yoda - I like these renders a lot.
One area that is bothering me is where the sheet of paper bends over the edge of the table - it just looks like there are some funny bumps at this point. Other than that and the reflections (!) - Great work!
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