Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 106 09-06-2006 , 10:42 PM
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Good going man but I reckon the table is a bit too reflective, and the reflections should be slightley blurred to give it a more "realistic" look.

# 107 09-06-2006 , 10:47 PM
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Originally posted by mmoore5553


I have to point out ..you can tell you are not in the usa .... look at the plugs and how you modeled them ..120 volts ... lol

Thought that the type G plug was running at the 230V range

LOL!!! just having a laugh!

# 108 09-06-2006 , 10:50 PM
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dont owrry for the properties about reflections ect. . . those i will fix at the end, for now i';m aiming to get the colour scheme right user added image, about the render that is how it will be rendered, all of it user added image user added image


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# 109 11-06-2006 , 10:39 PM
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more texturing in progress, dont owrry about the reflectness user added image

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Mark Julian Borg
# 110 11-06-2006 , 11:08 PM
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Lookin good m8!

Now the question everybody's asking themselves - What lable are you planning to wrap around that beer can???

Keep it up!


"If you think you can or if you think you can't....... you're right!"
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# 111 11-06-2006 , 11:09 PM
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good work master yoda - I like these renders a lot.

One area that is bothering me is where the sheet of paper bends over the edge of the table - it just looks like there are some funny bumps at this point. Other than that and the reflections (!) - Great work!
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# 112 11-06-2006 , 11:14 PM
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tiddles, I'll invent my own beer user added image exclusive for the mini movie user added image the exclusive prop will be on an auction site XD. one of a kind


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Mark Julian Borg
# 113 11-06-2006 , 11:21 PM
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Put me down for 25p user added image

(note: 25p is roughly $50 aussie dollars user added image)


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- Henry Ford.

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Last edited by tiddles; 11-06-2006 at 11:23 PM.
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