This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Mike! Haven't seen you round here for a while, or am i just not paying attention?
If you go into the visor window of MAYA there is an example of a skeleton which can be used to practice rigging. It isn't that hard to do once you get into it.
If you want i can upload a model i extracted from a game?
so long as you are using it for practice and not for sale or money i think it is legal (don't quote me on that though) it is fully textured and i fixed up rigging problems myself.
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