Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-06-2006 , 04:14 AM
joed8349's Avatar
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Join Date: Feb 2004
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Use geometry as paint fx

Is there a way to convert geometry I have created to be used as a Paint FX brush?

I have created a barnacle for an underwater scene and it would be far easier and faster to have this geometry as a paint fx brush, so I could then just paint strokes and have many barnacles produced.

I see that the paint fx brushes in the Visor are .mel scripts. Maybe there is a way to replace the information in the .mel file with my geometry information and save the .mel as a new paint fx brush.

Thanks.


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