This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
Second possibility is, to stick together your own shading network...use some of the shading utilities, like sampler info aso.
maybe, you can't create the look you want, but get a good idea of the way they work together....just play around a bit...it's great fun...believe me....
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