Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 04-04-2003 , 10:47 AM
Registered User
Join Date: Nov 2002
Posts: 19

wrap around

hi all,

having real problems getting my head round modelling a bracelet.
I want to create someting that wraps over itself but then has rounded edges and holes in it. I've attached a simplified jpeg of what I want. Any help would be great.

Marcus

# 2 04-04-2003 , 12:54 PM
caligraphics's Avatar
Registered User
Join Date: Mar 2003
Location: Billund, Denmark
Posts: 992
draw the shape from the end and extrude it, then modify the vertices so you get the roundings ..


Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
# 3 04-04-2003 , 10:16 PM
Ultragames's Avatar
Registered User
Join Date: Jan 2003
Posts: 1,113
Modeling>Deformers>Bend, twist.


Armitrex Studios
Now open!!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads