Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 11-03-2003 , 09:40 AM
Registered User
Join Date: Feb 2003
Posts: 3

Cloth Problem

Hi,

Ive made a shirt and shorts out of cloth and now Im trying to run a simulation and let them relax over the body, but they just dont work the way I'd like them too. The shorts are way too tight around the legs, I'd like more of a baggy feel and the shirt also penetrates the shorts. Does anyone know what settings to change in order to make the shorts baggier and the shirt a little softer as well. The shirt is a bit stiff right now, I want it to be looser. The shirt also does some wierd stuff, like somtimes it just doesnt fit over the body, it will like puff out in certain places. Does anyone know why it does this?? Thanks!!

# 2 11-03-2003 , 09:59 AM
Kevin
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Posts: n/a
Please click on the auto confirmation email sent to you on sign up to become a member - as you accounts states that you are "Awaiting Email Confirmation"

Then we will do our best to help, the board should not have accepted you post...hmm strange

# 3 12-03-2003 , 10:49 AM
Registered User
Join Date: Feb 2003
Posts: 3
Hey,

I was registered, I just changed my email address, so it required me to confirm it. When I put up the post, I had not yet changed the email address.

Later!

# 4 23-03-2003 , 01:16 AM
Kühl's Avatar
Subscriber
Join Date: Dec 2002
Location: Denmark
Posts: 329
Hey loked. Have you seen the free bed cloth example you can download here. As far as I remember, Izzy play a bit with the collision offset and depth, which tells maya how close you want the cloth to the the collision object. Otherwise hit F1 and read the section about cloth. Theres also a more advanced tut you can go through.

Hope thats help you a bit - otherwise. Just ask.

BTW, sorry for the late answer. I must have missed your post.


Kühl
# 5 23-03-2003 , 11:11 AM
Registered User
Join Date: Feb 2003
Posts: 3
Hey Kuhl.

Thanks for the reply. I'll check those things out.

Later!!

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