This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
In order to bother Kurt I will try to model a Spider complete on my own without buying this for me expensive videos ...
I'm sure my result will be according bad but I`m just trying to learn and plz don't be annoyed Kurt
FIrst what do i need to top the modeled spider by Kurt....
I need a cool reference image....Well just because I only wanted to get back to maya after a long pause ( school ,blabla) i didnt searched very long....but i even found something good...here it is: (its from sudeki ,a Game my brother plays)
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