Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 16 09-10-2009 , 12:12 PM
kimsay's Avatar
Registered User
Join Date: Feb 2008
Posts: 117
I'm running Maya 2008 at the moment. I have no idea why this is happening. Very nasty for a beginner like me user added image Well... I will try it out anyway..

Thank you for your help, and if anyone has an idea please let me know!

Thank you!

Cheers, kimsay

# 17 09-10-2009 , 12:40 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
does it do the same thing if you smooth the model?

# 18 09-10-2009 , 12:44 PM
kimsay's Avatar
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Join Date: Feb 2008
Posts: 117
I tried to make a cylindrical projection again and now it seems a lot better. Don't know whats going on user added image But now I have a problem with 2 edges. The get stretched and look now very good. Take a look:

Attached Thumbnails
# 19 09-10-2009 , 04:29 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Select the bounding UVs for those two loops and scale them in the UV editor in Y apart or together to remove the stretching. It's just stretched in one dimension right?

EDIT: If that doesn't work, can you post a shot with the image turned on, dimmed, in the UV editor and select the UVs around where the problem is?

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