Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-11-2004 , 04:10 PM
Registered User
Join Date: Jan 2004
Posts: 40

I need a Texture overview

When I first started studying Maya texturing, it all made sense, but lately as I study more and more methods of texturing, it is getting too complicated. I wish I had some overview to straighten it all out. Between all the methods of texturing NURBs and then Polys, I am getting lost.

My first impression is, that it might be easier to just model and texture polys since they seem to be the easiest to model and texture.

When I start a project, I am not sure what to use.
Is there any web page that will give me an overview of the subject?

Kori

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads