This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hello. I have a scvene containing a lot of nurb curves that I have imported from illustrattor. I want to vector render them, but maya won't do this. I was wondering what I should do. There are lots of curves, and I thought about lofting to a duplicate of them, but as there are so many curves this would take forever unless there is a way of combining all of the curves into one shape? Ive been told to extrude then on their normal, by nominal amount, but I don't know what this means. Can anyone help me?
Maya Does not render Curves. You will have to convert them into another type of geometry or apply a paint effect to them.
Other than that, its lofting them from one curve to another.
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