This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
In this tutorial we're going to take a look at creating a prop for a set dressing piece, specifically a bonsai tree. We'll start by creating the basic shape of the tree using Paint Effects. We then set up a test render environment and continue shaping the tree using a variety of different techniques from poly modeling to working with collision objects and line modifiers...[more]
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