Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-01-2004 , 04:27 PM
Reimo005's Avatar
Registered User
Join Date: Jul 2003
Location: (EST) Estonia
Posts: 242

BMW 5

Helo, I try to make BMW 5 for study and hope to get some help here. I have seen some models made in maya and I have seen some polygon cars and some what were made with curves. I think the easyest way to create was do to with curves.
I made some curves front of the car and now it's a hard spot. How do I get the surface? I tryed lofting but evry time I loft it I got a wierd shape. So I hoped someone could help me out?

Sorry about my english it isn't very good user added image

user added image

https://www.zone.ee/zyyper/BMW_wireframe.jpg?2

# 2 26-01-2004 , 09:40 PM
Reimo005's Avatar
Registered User
Join Date: Jul 2003
Location: (EST) Estonia
Posts: 242
Ok I got the point with a help of my friend. I hope to get ready something tomorrow. Now it is almoust 1.00 at night and need to go to sleep.


Noo0ooB... beginner... novice... newby... I'am new ! ! !

VERY BAD ENGLISH !
# 3 27-01-2004 , 07:52 PM
Registered User
Join Date: Jan 2004
Location: Rochester,NY
Posts: 69


Improve
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads