This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
If i simulate a box with nCloth and deform it, can i then use that simulation/box to deform another object like a car model?
Like embed the high poly model into the low poly one?
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