Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 22-10-2007 , 04:08 AM
pinwheel's Avatar
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Join Date: Oct 2005
Posts: 7

update

I know it's been a while but been working on facial rigging.. and got some spare time now that my previous job ended

my latest update

user added image

Have to work on her hair a lot more.

I'm using my own skin.. which lead me to learn two things about myself:

1. Must exfoliate more often.
2. I could probably do with more sun.

(sorry about the fuzzy shadows - I have the shadowmaps down low for fast rendering time)

PS: this is a continuation off an old thread I just found
https://forum.simplymaya.com/showthre...threadid=27151

# 2 22-10-2007 , 05:10 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
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Re: update

Originally posted by pinwheel


I'm using my own skin.. which lead me to learn two things about myself:

1. Must exfoliate more often.
2. I could probably do with more sun.

Haha, quality!

Looks pretty good, any chance of a non posed pic of the model with the textures?


"No pressure, no diamonds" Thomas Carlyle
# 3 22-10-2007 , 03:38 PM
pinwheel's Avatar
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Join Date: Oct 2005
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i hope to get it to that next state soon. i have to draw up the body's texture and displacement. I've been sorting out how I want her suit to look basing it off of these sketches:
user added image
user added image

# 4 07-11-2007 , 02:23 PM
pinwheel's Avatar
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user added image

kept getting sidetracked but I got back to sorting out her hair and did a little bit of work on her eyes.
starting on the suit now.

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