This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Yer faces and keeping the polys low can be tricky, but a few years back I took aload of free models and cleaded them up (most free ones are tri's). It really helps u learn how to solve quads problems at low levels. If you have the time I think its worth it. Then once you have a goodclean model, u can then play about with the edge loops and what u can take out without compermizing the shape.
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